Types of Servers
Device Servers
A device server is defined as a specialized, network-based hardware device designed to perform a single or specialized set of server functions. It is characterized by a minimal operating architecture that requires no per seat network operating system license, and client access that is independent of any operating system or proprietary protocol. In addition the device server is a "closed box," delivering extreme ease of installation, minimal maintenance, and can be managed by the client remotely via a Web browser.
Print servers, terminal servers, remote access servers and network time servers are examples of device servers which are specialized for particular functions. Each of these types of servers has unique configuration attributes in hardware or software that help them to perform best in their particular arena.
Print servers allow printers to be shared by other users on the network. Supporting either parallel and/or serial interfaces, a print server accepts print jobs from any person on the network using supported protocols and manages those jobs on each appropriate printer.
Print servers generally do not contain a large amount of memory; printers simply store information in a queue. When the desired printer becomes available, they allow the host to transmit the data to the appropriate printer port on the server. The print server can then simply queue and print each job in the order in which print requests are received, regardless of protocol used or the size of the job.
Print servers generally do not contain a large amount of memory; printers simply store information in a queue. When the desired printer becomes available, they allow the host to transmit the data to the appropriate printer port on the server. The print server can then simply queue and print each job in the order in which print requests are received, regardless of protocol used or the size of the job.
Multiple Device Servers
Devices that are attached to a network through a multiport device server can be shared between terminals and hosts at both the local site and throughout the network. A single terminal may be connected to several hosts at the same time (in multiple concurrent sessions), and can switch between them. Multiport device servers are also used to network devices that have only serial outputs. A connection between serial ports on different servers is opened, allowing data to move between the two devices.
Given its natural translation ability, a multi-protocol multiport device server can perform conversions between the protocols it knows, like LAT and TCP/IP. While server bandwidth is not adequate for large file transfers, it can easily handle host-to-host inquiry/response applications, electronic mailbox checking, etc. And it is far more economical than the alternatives of acquiring expensive host software and special-purpose converters. Multiport device and print servers give their users greater flexibility in configuring and managing their networks.
Whether it is moving printers and other peripherals from one network to another, expanding the dimensions of interoperability or preparing for growth, multiport device servers can fulfill your needs, all without major rewiring.
Whether it is moving printers and other peripherals from one network to another, expanding the dimensions of interoperability or preparing for growth, multiport device servers can fulfill your needs, all without major rewiring.
Access Servers
While Ethernet is limited to a geographic area, remote users such as traveling sales people need access to network-based resources. Remote LAN access, or remote access, is a popular way to provide this connectivity. Access servers use telephone services to link a user or office with an office network. Dial-up remote access solutions such as ISDN or asynchronous dial introduce more flexibility. Dial-up remote access offers both the remote office and the remote user the economy and flexibility of "pay as you go" telephone services. ISDN is a special telephone service that offers three channels, two 64 Kbps "B" channels for user data and a "D" channel for setting up the connection. With ISDN, the B channels can be combined for double bandwidth or separated for different applications or users. With asynchronous remote access, regular telephone lines are combined with modems and remote access servers to allow users and networks to dial anywhere in the world and have data access. Remote access servers provide connection points for both dial-in and dial-out applications on the network to which they are attached. These hybrid devices route and filter protocols and offer other services such as modem pooling and terminal/printer services. For the remote PC user, one can connect from any available telephone jack (RJ45), including those in a hotel rooms or on most airplanes.
Network Time Server
A network time server is a server specialized in the handling of timing information from sources such as satellites or radio broadcasts and is capable of providing this timing data to its attached network. Specialized protocols such as NTP or udp/time allow a time server to communicate to other network nodes ensuring that activities that must be coordinated according to their time of execution are synchronized correctly. GPS satellites are one source of information that can allow global installations to achieve constant timing.
IP Addressing
An IP (Internet Protocol) address is a unique identifier for a node or host connection on an IP network. An IP address is a 32 bit binary number usually represented as 4 decimal values, each representing 8 bits, in the range 0 to 255 (known as octets) separated by decimal points. This is known as "dotted decimal" notation.
Example: 140.179.220.200
It is sometimes useful to view the values in their binary form.
140 .179 .220 .200
10001100.10110011.11011100.11001000
Every IP address consists of two parts, one identifying the network and one identifying the node. The Class of the address and the subnet mask determine which part belongs to the network address and which part belongs to the node address.
Example: 140.179.220.200
It is sometimes useful to view the values in their binary form.
140 .179 .220 .200
10001100.10110011.11011100.11001000
Every IP address consists of two parts, one identifying the network and one identifying the node. The Class of the address and the subnet mask determine which part belongs to the network address and which part belongs to the node address.
Address Classes
There are 5 different address classes. You can determine which class any IP address is in by examining the first 4 bits of the IP address.
Class A addresses begin with 0xxx, or 1 to 126 decimal.
Class B addresses begin with 10xx, or 128 to 191 decimal.
Class C addresses begin with 110x, or 192 to 223 decimal.
Class D addresses begin with 1110, or 224 to 239 decimal.
Class E addresses begin with 1111, or 240 to 254 decimal.
Addresses beginning with 01111111, or 127 decimal, are reserved for loopback and for internal testing on a local machine. [You can test this: you should always be able to ping 127.0.0.1, which points to yourself] Class D addresses are reserved for multicasting. Class E addresses are reserved for future use. They should not be used for host addresses.
Now we can see how the Class determines, by default, which part of the IP address belongs to the network (N) and which part belongs to the node (n).
Class A -- NNNNNNNN.nnnnnnnn.nnnnnnn.nnnnnnn
Class B -- NNNNNNNN.NNNNNNNN.nnnnnnnn.nnnnnnnn
Class C -- NNNNNNNN.NNNNNNNN.NNNNNNNN.nnnnnnnn
In the example, 140.179.220.200 is a Class B address so by default the Network part of the address (also known as the Network Address) is defined by the first two octets (140.179.x.x) and the node part is defined by the last 2 octets (x.x.220.200).
In order to specify the network address for a given IP address, the node section is set to all "0"s. In our example, 140.179.0.0 specifies the network address for 140.179.220.200. When the node section is set to all "1"s, it specifies a broadcast that is sent to all hosts on the network. 140.179.255.255 specifies the example broadcast address. Note that this is true regardless of the length of the node section.
There are 5 different address classes. You can determine which class any IP address is in by examining the first 4 bits of the IP address.
Class A addresses begin with 0xxx, or 1 to 126 decimal.
Class B addresses begin with 10xx, or 128 to 191 decimal.
Class C addresses begin with 110x, or 192 to 223 decimal.
Class D addresses begin with 1110, or 224 to 239 decimal.
Class E addresses begin with 1111, or 240 to 254 decimal.
Addresses beginning with 01111111, or 127 decimal, are reserved for loopback and for internal testing on a local machine. [You can test this: you should always be able to ping 127.0.0.1, which points to yourself] Class D addresses are reserved for multicasting. Class E addresses are reserved for future use. They should not be used for host addresses.
Now we can see how the Class determines, by default, which part of the IP address belongs to the network (N) and which part belongs to the node (n).
Class A -- NNNNNNNN.nnnnnnnn.nnnnnnn.nnnnnnn
Class B -- NNNNNNNN.NNNNNNNN.nnnnnnnn.nnnnnnnn
Class C -- NNNNNNNN.NNNNNNNN.NNNNNNNN.nnnnnnnn
In the example, 140.179.220.200 is a Class B address so by default the Network part of the address (also known as the Network Address) is defined by the first two octets (140.179.x.x) and the node part is defined by the last 2 octets (x.x.220.200).
In order to specify the network address for a given IP address, the node section is set to all "0"s. In our example, 140.179.0.0 specifies the network address for 140.179.220.200. When the node section is set to all "1"s, it specifies a broadcast that is sent to all hosts on the network. 140.179.255.255 specifies the example broadcast address. Note that this is true regardless of the length of the node section.
Private Subnets
There are three IP network addresses reserved for private networks. The addresses are 10.0.0.0/8, 172.16.0.0/12, and 192.168.0.0/16. They can be used by anyone setting up internal IP networks, such as a lab or home LAN behind a NAT or proxy server or a router. It is always safe to use these because routers on the Internet will never forward packets coming from these addresses
Subnetting an IP Network can be done for a variety of reasons, including organization, use of different physical media (such as Ethernet, FDDI, WAN, etc.), preservation of address space, and security. The most common reason is to control network traffic. In an Ethernet network, all nodes on a segment see all the packets transmitted by all the other nodes on that segment. Performance can be adversely affected under heavy traffic loads, due to collisions and the resulting retransmissions. A router is used to connect IP networks to minimize the amount of traffic each segment must receive.
Subnetting an IP Network can be done for a variety of reasons, including organization, use of different physical media (such as Ethernet, FDDI, WAN, etc.), preservation of address space, and security. The most common reason is to control network traffic. In an Ethernet network, all nodes on a segment see all the packets transmitted by all the other nodes on that segment. Performance can be adversely affected under heavy traffic loads, due to collisions and the resulting retransmissions. A router is used to connect IP networks to minimize the amount of traffic each segment must receive.
Subnet Masking
Applying a subnet mask to an IP address allows you to identify the network and node parts of the address. The network bits are represented by the 1s in the mask, and the node bits are represented by the 0s. Performing a bitwise logical AND operation between the IP address and the subnet mask results in the Network Address or Number.
For example, using our test IP address and the default Class B subnet mask, we get:
10001100.10110011.11110000.11001000 140.179.240.200 Class B IP Address
11111111.11111111.00000000.00000000 255.255.000.000 Default Class B Subnet Mask
10001100.10110011.00000000.00000000 140.179.000.000 Network Address
Default Subnet Mask
Class A - 255.0.0.0 - 11111111.00000000.00000000.00000000
Class B - 255.255.0.0 - 11111111.11111111.00000000.00000000
Class C - 255.255.255.0 - 11111111.11111111.11111111.00000000
CIDR -- Classless InterDomain Routing.
CIDR was invented several years ago to keep the internet from running out of IP addresses. The "classful" system of allocating IP addresses can be very wasteful; anyone who could reasonably show a need for more that 254 host addresses was given a Class B address block of 65533 host addresses. Even more wasteful were companies and organizations that were allocated Class A address blocks, which contain over 16 Million host addresses! Only a tiny percentage of the allocated Class A and Class B address space has ever been actually assigned to a host computer on the Internet.
People realized that addresses could be conserved if the class system was eliminated. By accurately allocating only the amount of address space that was actually needed, the address space crisis could be avoided for many years. This was first proposed in 1992 as a scheme called Supernetting.
The use of a CIDR notated address is the same as for a Classful address. Classful addresses can easily be written in CIDR notation (Class A = /8, Class B = /16, and Class C = /24)
It is currently almost impossible for an individual or company to be allocated their own IP address blocks. You will simply be told to get them from your ISP. The reason for this is the ever-growing size of the internet routing table. Just 5 years ago, there were less than 5000 network routes in the entire Internet. Today, there are over 90,000. Using CIDR, the biggest ISPs are allocated large chunks of address space (usually with a subnet mask of /19 or even smaller); the ISP's customers (often other, smaller ISPs) are then allocated networks from the big ISP's pool. That way, all the big ISP's customers (and their customers, and so on) are accessible via 1 network route on the Internet.
It is expected that CIDR will keep the Internet happily in IP addresses for the next few years at least. After that, IPv6, with 128 bit addresses, will be needed. Under IPv6, even sloppy address allocation would comfortably allow a billion unique IP addresses for every person on earth.
Class B - 255.255.0.0 - 11111111.11111111.00000000.00000000
Class C - 255.255.255.0 - 11111111.11111111.11111111.00000000
CIDR -- Classless InterDomain Routing.
CIDR was invented several years ago to keep the internet from running out of IP addresses. The "classful" system of allocating IP addresses can be very wasteful; anyone who could reasonably show a need for more that 254 host addresses was given a Class B address block of 65533 host addresses. Even more wasteful were companies and organizations that were allocated Class A address blocks, which contain over 16 Million host addresses! Only a tiny percentage of the allocated Class A and Class B address space has ever been actually assigned to a host computer on the Internet.
People realized that addresses could be conserved if the class system was eliminated. By accurately allocating only the amount of address space that was actually needed, the address space crisis could be avoided for many years. This was first proposed in 1992 as a scheme called Supernetting.
The use of a CIDR notated address is the same as for a Classful address. Classful addresses can easily be written in CIDR notation (Class A = /8, Class B = /16, and Class C = /24)
It is currently almost impossible for an individual or company to be allocated their own IP address blocks. You will simply be told to get them from your ISP. The reason for this is the ever-growing size of the internet routing table. Just 5 years ago, there were less than 5000 network routes in the entire Internet. Today, there are over 90,000. Using CIDR, the biggest ISPs are allocated large chunks of address space (usually with a subnet mask of /19 or even smaller); the ISP's customers (often other, smaller ISPs) are then allocated networks from the big ISP's pool. That way, all the big ISP's customers (and their customers, and so on) are accessible via 1 network route on the Internet.
It is expected that CIDR will keep the Internet happily in IP addresses for the next few years at least. After that, IPv6, with 128 bit addresses, will be needed. Under IPv6, even sloppy address allocation would comfortably allow a billion unique IP addresses for every person on earth.
Examining your network with commands
Ping
PING is used to check for a response from another computer on the network. It can tell you a great deal of information about the status of the network and the computers you are communicating with.
Ping returns different responses depending on the computer in question. The responses are similar depending on the options used.
Ping uses IP to request a response from the host. It does not use TCP.
It takes its name from a submarine sonar search - you send a short sound burst and listen for an echo - a ping - coming back.
In an IP network, `ping' sends a short data burst - a single packet - and listens for a single packet in reply. Since this tests the most basic function of an IP network (delivery of single packet), it's easy to see how you can learn a lot from some `pings'.
To stop ping, type control-c. This terminates the program and prints out a nice summary of the number of packets transmitted, the number received, and the percentage of packets lost, plus the minimum, average, and maximum round-trip times of the packets.
Sample ping session
PING localhost (127.0.0.1): 56 data bytes
64 bytes from 127.0.0.1: icmp_seq=0 ttl=255 time=2 ms
64 bytes from 127.0.0.1: icmp_seq=1 ttl=255 time=2 ms
64 bytes from 127.0.0.1: icmp_seq=2 ttl=255 time=2 ms
64 bytes from 127.0.0.1: icmp_seq=3 ttl=255 time=2 ms
64 bytes from 127.0.0.1: icmp_seq=4 ttl=255 time=2 ms
64 bytes from 127.0.0.1: icmp_seq=5 ttl=255 time=2 ms
64 bytes from 127.0.0.1: icmp_seq=6 ttl=255 time=2 ms
64 bytes from 127.0.0.1: icmp_seq=7 ttl=255 time=2 ms
64 bytes from 127.0.0.1: icmp_seq=8 ttl=255 time=2 ms
64 bytes from 127.0.0.1: icmp_seq=9 ttl=255 time=2 ms
localhost ping statistics
10 packets transmitted, 10 packets received, 0% packet loss
round-trip min/avg/max = 2/2/2 ms
meikro$
The Time To Live (TTL) field can be interesting. The main purpose of this is so that a packet doesn't live forever on the network and will eventually die when it is deemed "lost." But for us, it provides additional information. We can use the TTL to determine approximately how many router hops the packet has gone through. In this case it's 255 minus N hops, where N is the TTL of the returning Echo Replies. If the TTL field varies in successive pings, it could indicate that the successive reply packets are going via different routes, which isn't a great thing.
The time field is an indication of the round-trip time to get a packet to the remote host. The reply is measured in milliseconds. In general, it's best if round-trip times are under 200 milliseconds. The time it takes a packet to reach its destination is called latency. If you see a large variance in the round-trip times (which is called "jitter"), you are going to see poor performance talking to the host.
PING is used to check for a response from another computer on the network. It can tell you a great deal of information about the status of the network and the computers you are communicating with.
Ping returns different responses depending on the computer in question. The responses are similar depending on the options used.
Ping uses IP to request a response from the host. It does not use TCP.
It takes its name from a submarine sonar search - you send a short sound burst and listen for an echo - a ping - coming back.
In an IP network, `ping' sends a short data burst - a single packet - and listens for a single packet in reply. Since this tests the most basic function of an IP network (delivery of single packet), it's easy to see how you can learn a lot from some `pings'.
To stop ping, type control-c. This terminates the program and prints out a nice summary of the number of packets transmitted, the number received, and the percentage of packets lost, plus the minimum, average, and maximum round-trip times of the packets.
Sample ping session
PING localhost (127.0.0.1): 56 data bytes
64 bytes from 127.0.0.1: icmp_seq=0 ttl=255 time=2 ms
64 bytes from 127.0.0.1: icmp_seq=1 ttl=255 time=2 ms
64 bytes from 127.0.0.1: icmp_seq=2 ttl=255 time=2 ms
64 bytes from 127.0.0.1: icmp_seq=3 ttl=255 time=2 ms
64 bytes from 127.0.0.1: icmp_seq=4 ttl=255 time=2 ms
64 bytes from 127.0.0.1: icmp_seq=5 ttl=255 time=2 ms
64 bytes from 127.0.0.1: icmp_seq=6 ttl=255 time=2 ms
64 bytes from 127.0.0.1: icmp_seq=7 ttl=255 time=2 ms
64 bytes from 127.0.0.1: icmp_seq=8 ttl=255 time=2 ms
64 bytes from 127.0.0.1: icmp_seq=9 ttl=255 time=2 ms
localhost ping statistics
10 packets transmitted, 10 packets received, 0% packet loss
round-trip min/avg/max = 2/2/2 ms
meikro$
The Time To Live (TTL) field can be interesting. The main purpose of this is so that a packet doesn't live forever on the network and will eventually die when it is deemed "lost." But for us, it provides additional information. We can use the TTL to determine approximately how many router hops the packet has gone through. In this case it's 255 minus N hops, where N is the TTL of the returning Echo Replies. If the TTL field varies in successive pings, it could indicate that the successive reply packets are going via different routes, which isn't a great thing.
The time field is an indication of the round-trip time to get a packet to the remote host. The reply is measured in milliseconds. In general, it's best if round-trip times are under 200 milliseconds. The time it takes a packet to reach its destination is called latency. If you see a large variance in the round-trip times (which is called "jitter"), you are going to see poor performance talking to the host.
NSLOOKUP
NSLOOKUP is an application that facilitates looking up hostnames on the network. It can reveal the IP address of a host or, using the IP address, return the host name.
It is very important when troubleshooting problems on a network that you can verify the components of the networking process. Nslookup allows this by revealing details within the infrastructure.
It is very important when troubleshooting problems on a network that you can verify the components of the networking process. Nslookup allows this by revealing details within the infrastructure.
NETSTAT
NETSTAT is used to look up the various active connections within a computer. It is helpful to understand what computers or networks you are connected to. This allows you to further investigate problems. One host may be responding well but another may be less responsive.
NETSTAT is used to look up the various active connections within a computer. It is helpful to understand what computers or networks you are connected to. This allows you to further investigate problems. One host may be responding well but another may be less responsive.
IPconfig
Windows 2000 IP Configuration
Host Name . . . . . . . . . . . . : cowder
Primary DNS Suffix . . . . . . . :
Node Type . . . . . . . . . . . . : Broadcast
IP Routing Enabled. . . . . . . . : No
WINS Proxy Enabled. . . . . . . . : No
WINS Proxy Enabled. . . . . . . . : No
Connection-specific DNS Suffix . :
Description . . . . . . . . . . . :
WAN (PPP/SLIP) Interface
Physical Address. . . . . . . . . :00-53-45-00-00-00
DHCP Enabled. . . . . . . . . . . : No
IP Address. . . . . . . . . . . . : 12.90.108.123
Subnet Mask . . . . . . . . . . . : 255.255.255.255
Default Gateway . . . . . . . . . : 12.90.108.125
DNS Servers . . . . . . . . . . . : 12.102.244.2
204.127.129.2
This is a Microsoft windows NT, 2000 command. It is very useful in determining what could be wrong with a network.
This command when used with the /all switch, reveal enormous amounts of troubleshooting information within the system.Windows 2000 IP Configuration
Host Name . . . . . . . . . . . . : cowder
Primary DNS Suffix . . . . . . . :
Node Type . . . . . . . . . . . . : Broadcast
IP Routing Enabled. . . . . . . . : No
WINS Proxy Enabled. . . . . . . . : No
WINS Proxy Enabled. . . . . . . . : No
Connection-specific DNS Suffix . :
Description . . . . . . . . . . . :
WAN (PPP/SLIP) Interface
Physical Address. . . . . . . . . :00-53-45-00-00-00
DHCP Enabled. . . . . . . . . . . : No
IP Address. . . . . . . . . . . . : 12.90.108.123
Subnet Mask . . . . . . . . . . . : 255.255.255.255
Default Gateway . . . . . . . . . : 12.90.108.125
DNS Servers . . . . . . . . . . . : 12.102.244.2
204.127.129.2
Traceroute
traceroute to amber.Berkeley.EDU (128.32.25.12), 30 hops max, 40 byte packets
1 sf1-e3.wired.net (206.221.193.1) 3.135 ms 3.021 ms 3.616 ms
2 sf0-e2s2.wired.net (205.227.206.33) 1.829 ms 3.886 ms 2.772 ms
3 paloalto-cr10.bbnplanet.net (131.119.26.105) 5.327 ms 4.597 ms 5.729 ms
4 paloalto-br1.bbnplanet.net (131.119.0.193) 4.842 ms 4.615 ms 3.425 ms
5 sl-sj-2.sprintlink.net (4.0.1.66) 7.488 ms 38.804 ms 7.708 ms
6 144.232.8.81 (144.232.8.81) 6.560 ms 6.631 ms 6.565 ms
7 144.232.4.97 (144.232.4.97) 7.638 ms 7.948 ms 8.129 ms
8 144.228.146.50 (144.228.146.50) 9.504 ms 12.684 ms 16.648 ms
9 f5-0.inr-666-eva.berkeley.edu (198.128.16.21) 9.762 ms 10.611 ms 10.403 ms
10 f0-0.inr-107-eva.Berkeley.EDU (128.32.2.1) 11.478 ms 10.868 ms 9.367 ms
11 f8-0.inr-100-eva.Berkeley.EDU (128.32.235.100) 10.738 ms 11.693 ms 12.520 ms
Traceroute on Unix and Linux (or tracert in the Microsoft world) attempts to trace the current network path to a destination. Here is an example of a traceroute run to www.berkeley.edu:
$ traceroute www.berkeley.edutraceroute to amber.Berkeley.EDU (128.32.25.12), 30 hops max, 40 byte packets
1 sf1-e3.wired.net (206.221.193.1) 3.135 ms 3.021 ms 3.616 ms
2 sf0-e2s2.wired.net (205.227.206.33) 1.829 ms 3.886 ms 2.772 ms
3 paloalto-cr10.bbnplanet.net (131.119.26.105) 5.327 ms 4.597 ms 5.729 ms
4 paloalto-br1.bbnplanet.net (131.119.0.193) 4.842 ms 4.615 ms 3.425 ms
5 sl-sj-2.sprintlink.net (4.0.1.66) 7.488 ms 38.804 ms 7.708 ms
6 144.232.8.81 (144.232.8.81) 6.560 ms 6.631 ms 6.565 ms
7 144.232.4.97 (144.232.4.97) 7.638 ms 7.948 ms 8.129 ms
8 144.228.146.50 (144.228.146.50) 9.504 ms 12.684 ms 16.648 ms
9 f5-0.inr-666-eva.berkeley.edu (198.128.16.21) 9.762 ms 10.611 ms 10.403 ms
10 f0-0.inr-107-eva.Berkeley.EDU (128.32.2.1) 11.478 ms 10.868 ms 9.367 ms
11 f8-0.inr-100-eva.Berkeley.EDU (128.32.235.100) 10.738 ms 11.693 ms 12.520 ms
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